Dear Parents,
Fairfax County Public Schools uses a variety of resources to support student learning. Some of the digital resources your child may use this year require parental consent according to their terms of service and/or privacy policy. FCPS takes your child’s privacy and security very seriously, and follows the guidelines set forth by federal legislation.[1] The tools listed below have been thoroughly reviewed and approved for use in FCPS
Where possible, students are encouraged to use their FCPS Google account when logging in and creating an account for these resources. This will help to minimize the collection of additional student data, while making the login process more efficient.
Tool |
Purpose |
Terms of Service and Privacy Policy |
Actively Learn |
Teachers assign texts to students so that they can read, annotate, and interact around texts at their levels. |
https://www.activelylearn.com/terms
|
Test Teach |
Students access interactive lessons online, created by their teacher |
https://www.tes.com/us/terms-and-conditions
|
Bookcreator |
Students create their own ebooks on an iPad or in a web-browser. |
https://bookcreator.com/terms-of-service
|
National Archives |
Students tag and describe primary source documents from the National Archives. |
|
Class Dojo |
Teachers communicate with parents and may share information and/or photos related to classroom activities or behavioral data. |
https://www.classdojo.com/terms
|
Code Avengers |
Students interact with a variety of online programming courses, from beginner to more advanced. | https://www.codeavengers.com/terms |
Code.Org |
Students learn introductory coding and computer science through games and online tutorials. |
|
Common Lit |
Teachers select and assign a variety of text sets, including news articles, on a given theme or topic. |
https://www.commonlit.org/en/terms
|
Common SenseDigital Passport |
Students access online digital citizenship lessons from Common Sense Media. |
https://www.digitalpassport.org/terms.html
|
Desmos |
Students access collaborative math simulations and/or use an advanced online graphing calculator tool (Parental permission and student logins are only required for the online simulation, not the graphing calculator) |
|
Edpuzzle |
Teachers and students annotate videos and students access interactive instructional videos. |
|
Educreations |
Teachers and students create screencast videos for instruction and/or to explain their thinking. |
https://www.educreations.com/terms
|
Explain Everything |
Teachers and students create screencast videos for instruction and/or to explain their thinking. |
https://explaineverything.com/terms-of-use
|
FlipGrid |
Students use video to communicate their understandings, discuss topics with classmates, and show what they’ve learned. |
|
Flocabulary |
Students access content-based music videos, vocabulary cards, and interactive activities to learn concepts and vocabulary. |
https://www.flocabulary.com/terms-of-use/
|
Khan Academy |
Students access instructional videos, courses, and online tools to help them learn more about a wide array of topics. |
https://www.khanacademy.org/about/tos
|
NearPod |
Teachers create interactive presentations and activities and can ask questions and get student input in real time. |
|
Padlet |
Students and teachers can collaboratively post and organize information, participate in online discussions, and share ideas through a variety of ways. |
https://padlet.com/about/terms
|
Poll Everywhere |
Students respond to polls created by the teacher. |
https://www.polleverywhere.com/terms
|
Prodigy |
Students interact with a curriculum-aligned math game for grades 1-8. |
https://www.prodigygame.com/Terms-Conditions
|
Quill |
Students practice writing and grammar through activities. |
|
Quizlet |
Students practice matching terms and definitions through a variety of games. |
|
Remind |
Teachers can communicate with parents and students to send reminders and information about classroom activities. |
https://www.remind.com/terms-of-service
|
Scratch |
Students learn the basics of computer science by programming their own interactive stories, games, and animations. |
https://scratch.mit.edu/terms_of_use
|
Smart Music |
Students access this web-based music education platform where teachers create individualized assignments for students to practice at home and receive feedback. |
https://www.makemusic.com/terms-conditions
|
Learning Lab |
Teachers select and build custom activities for students using digital resources from the Smithsonian Institute. |
|
Socrative |
Teachers assess students’ understanding through a variety of question types. |
https://www.socrative.com/terms.html
|
Thinkcerca |
ThinkCERCA is a personalized literacy program and digital curriculum for teaching close reading Tinkercad |
|
Tinkercad |
Students create 3D CAD designs that can be printed with a 3D printer. |
|
Vocabulary |
Students access online activities to help them understand and retain vocabulary terms and concepts. |
https://www.vocabulary.com/terms
|
Wizer.Me |
Teachers create interactive sets of online activities for instruction, by combining video, audio, images, and checks for understanding. |
|
[1] Federal guidelines regarding online safety for children include:
Family Educational Rights and Privacy Act (FERPA)
Children’s Online Privacy and Protection Act (COPPA)
Children’s Internet Protection Act (CIPA)